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The Moxie
The Moxie is one of Charlie's Games in Deathloop that you can take part in every Loop. This Challenge Room will have you dodging lasers and stepping on lighted pathways to earn rewards - with an extra reward if you can do it all fast enough.
- Location: Updaam
- Time of Day: Afternoon
- Rewards: 3 Random Trinkets, 1 Exemplar Rapier Rifle (Grand Prize)
Guide to Beating the Moxie
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If you try to arrive in the Morning or at Noon, you will find that the Moxie is closed by appointment only - and you won't be on the list, so you can only head inside during the Afternoon.
The challenges Charlie has ready for you in this game can be tough, and require a lot of precision platforming jumps and dodging to win.
However, if you look just to the left of the entrance earlier in the day, you can find a door with a generator room that can be hacked with your Hackamajig. This will cause some of the challenges to screw up and make things easier for you - but will also allow other participants to get the prizes before you, and you won't be able to hack it in the Afternoon.
Entering the building you'll find a main button, with two hall on each side - one for lasers, and one for pressure plates. There's also a big timer counting down from 2:15 that is your time limit to finish all three floors in time to win the grand prize weapon.
If you hacked the controls earlier, you'll get an extra minute to finish for that grand prize weapon!
Start with whichever side you like - the laser room side has a wave-like pattern you'll need to dodge and then crouch under the last few, while the pressure plate hall has columns of 3 lighted plates that slowly move down the room towards you - time your double jumps well to make your way across.
If you hacked the controls, the first prize on this floor will already be spoken for, otherwise grab the trinket and head to the second floor. Here, the pressure plate room has an entire lit up column that slowly alternates from side to side so once you have the timing down, jump and double jump or shift to land on the adjacent column in time. Meanwhile the laser room on the second floor has many more moving parts, including a downward wave design you'll need to crouch through while waiting for one end to move up, but also duck and jump over moving laser parts headed your way.
If you hacked the controls, none of the second floor lasers will be moving, allowing you to easily dodge around them or Shift ahead.
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Grab the second floor prize, then quickly move up to the third floor for the last set of challenge halls. Like before, the laser room will have both a waves to duck under, plus low and high lasers moving from one end to the other - so try to pass them at the halfway point to give yourself time to get past the last wave without them hitting you from the back.
If you hacked the controls, fail the test once and restart it, and it should stop all the lasers on the third floor.
The last pressure plate room has a combination of long columns and shorter b locks moving down, so watch the progression to know where to expect to land - or just Shift ahead quickly to the next safe spot.
Finishing this last set will earn you a final Trinket reward, and if you beat the clock that's been ticking this entire time, you'll also unlock the Exemplar Rapier Rifle behind the glass at the end, good job!
Warning: As you head down to the bottom level, you'll find the door locked at Charlie's Robot 2-Bit congratulates you and suggests trying Charlie's other game at his mansion. However, if you killed Charlie recently, even in a previous loop - and haven't improved your relationship with the AI, it will summon several Eternalists to the lobby to ambush you!