Task Search
Checklists
How creative can you get with your first free checklist?
Walkthrough
IGN's Crash Bandicoot 4: It's About Time complete strategy guide and walkthrough will lead you through every step of Crash Bandicoot 4: It's About Time from the title screen to the final credits. Use the Crash 4 walkthrough to find all Hidden Gems, Coloured Gems, and other collectibles; learn useful boss strategies and much more.
This Walkthrough portion of the guide will take you step-by-step through the primary adventure on how to collect everything, including all the Boxes, Gems and Skins. Flashback Levels, N. Verted Levels and Time Trials also have sections here, and are covered by video.
For simplicity, this guide refers to both Trophies and Achievements as just "Trophies".
advertisement
Getting Started
When you begin a new game of Crash Bandicoot 4, you'll be prompted to choose between the Modern Playstyle and the Retro Playstyle. The Modern Playstyle is recommended, however you can change this setting at any time.
To get yourself caught up on the game and how best to play it, start with these helpful guides:
N. Sanity Island
The adventure begins, as it always has, on N. Sanity Island. 18 years after the events of Crash Bandicoot 3: Warped, adventure once again beckons Crash to save the world... whether he wants to or not!
The Hazardous Wastes
Learning from Lani-Loli that their goal is to collect the other Quantum Masks, Crash has reunited with Coco and have traveled to an alternate dimension post-apocalypse, 64 years in the future! Here they must battle N. Gin and his Weapon of Mass Percussion, Rawkethed!
advertisement
Salty Wharf
Crash and Coco arrive in the 18th century, the golden age of Piracy, to chase down 'Akano. But after getting caught by the pirates, they're rescued by an old friend... who isn't how they remember them to be!
Tranquility Falls
'Akano has escaped through a rift, so the siblings chase after him to 15th century Japan. Here they'll use 'Akano's Dark Matter abilities to ascend the local temple and face against their one-time ally, Dr. Nitrus Brio!
Mosquito Marsh
Crash and Coco travel to the far-off time period of just a few days before their adventure began, travelling to the New Marais-like locale of Mosquito Marsh. Here they'll bounce about Mardis Gras looking for Kupuna-Wa, while an old foe has his place of business trashed as he becomes the omniverse's plaything!
advertisement
The 11th Dimension
Now that Crash and Coco have Kupuna-Wa, they travel to the 11th Dimension (somewhere between the 10th and 12th dimensions) to put her to good use. Along the way, they finally encounter Dr. Neo Cortex for the first time since their last encounter 22 years prior!
Eggipus Dimension
After Cortex was betrayed by N. Tropy, he joins with Crash and Coco and regroups in the Eggipus Dimension, set 88 million years Before Crash Bandicoot. Here the three will journey through this bizarre mash-up of the Jurassic and Cretacous periods in search of the final Quantum Mask: Ika-Ika!
Bermugula's Orbit
Now that they have Ika-Ika, the C3 join up with Tawna and Dingodile in an unknown dimension and discover Tropy's new ally: his female counterpart from the Tawnaverse! They travel through the ship of a future villain as they put Ika-Ika to use and stop them from destroying the omniverse!
advertisement
The Sn@xx Dimension
With the Tropy duo defeated, Crash, Coco, Cortex, Dingodile, Tawna, Aku Aku and the Quantum Masks travel to the Sn@xx dimension to m@xx and rel@xx, seeing the sights and looking for the perfect place to eat. It's a meal well-earnt!
Cortex Island Dimension
Cortex has taken Kupuna-Wa and travelled back to 1996! He plans to stop his past self from creating Crash Bandicoot in order to prevent his future defeats that lead him to his current lot in life. Crash and Coco leave Tawna and Dingodile behind to try stop Cortex from stopping himself!
Flashback Levels
Starting with Crash Compactor, Crash and Coco can collect Flashback Tapes in their solo levels. These tapes unlock the Flashback Levels, playable footage of their time subjected to Cortex's experiments as they were prepped to become their General in the Cortex Vortex.
Flashback Levels are incredibly difficult gauntlets in the vein of the difficult Cortex Bonus Rounds from the original PS1 game. Flashback Tapes are only found in Crash and Coco's solo levels, not the Timeline Levels.
advertisement
- Subject #218
- Navigational Awareness
- Wumpa Affinity Test
- Bandicoot vs Wombat Eval
- Outfit Durability Exam
- N. Brio Superior Study
- Diary Entry: 30th May, 1996
- Team Health Analysis
- Subject #272_Final_B
- Countdown Crate Intro
- Cortex Vortex Pre-Check
- Subject: Perameles Coco
- N. Gin N.Terview
- Nitro Bounce Crate Test
- N. Gin's N.Genious N.Bouncers
- Mammal Manipulation
- Replacement Considerations
- Overall Fitness Exam
- Tech Check
- Resilience Evaluation
- The Gauntlet