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8.1 - Dangerous Skies
Following a visit to Arkham Asylum that ended in a grueling battle against Man-Bat, the Gotham Knights learn that three additional Man-Bats have escaped and are terrorizing Gotham City.
In this Dangerous Skies?walkthrough, you’ll learn where to find each of the three Man-Bats and you'll be provided tips that can help you defeat them.
Spoiler Warning!
This guide contains Gotham Knights spoilers. Read with caution if you've yet to roll credits.
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Dangerous Skies Walkthrough
In Dangerous Skies, you'll need to defeat Man-Bats at:
- Elliot Center just west of the Belfry
- Waynetech in Southside Gotham
- Gotham City General Hospital in West End
Because all three of the Man-Bat boss battles in this mission are identical, aside from a change of location, it's vital that you have an understanding of the creature's attacks. During your previous Man-Bat encounter in mission 7.2 - Talia al Ghul, the creature only used three attacks but they have since evolved to learn two more. Refer to the chart below to learn the attacks used by Man-Bats and how to evade the moves to avoid taking damage:
Man-Bat Moveset | |
---|---|
Description | How to Evade |
Mid-air barrel roll that targets your location at the start of the move. | Wait until you see the beginning of the barrel roll animation then evade. Dodging too early can result in Man-Bat recalculating to target your new position. |
Man-Bat lunges at you and if the attack lands, he takes a bite out of you. | Quickly dodge to the side when you see the red armored attack indicator. Can be interrupted by Piercing Abilities but not consistently. |
Combo slash consisting of three armored attacks. | Dodge each slash but take a beat before dodging again or Man-Bat can recalculate his move and hit you. |
Unleashes a powerful sonic screech that can damage you several times if you remain near Man-Bat. | Keep your distance. If you take damage, promptly move out of the way or you'll lose several chunks of HP. |
Using his wing as a shield, Man-Bat charges at you and stops in the location you were previously standing. | Wait for Man-Bat to approach your position and dodge to the side just before he reaches you. Of all the attacks, this one can be interrupted most consistently by Piercing Abilities. |
Quick Tips for Defeating Man-Bat
- Use the various grapple points on the rooftop to land Aerial Attacks on Man-Bat or the League Assassins (Elliot and Gotham General).
- Though it's a situational option, grapple points can also be used to evade some of Man-Bat's attacks.
- When his claws glow green, Man-Bat's slashes will inflict Toxic damage over time.
- Man-Bat can damage the League Assassins but it doesn't seem like the Assassins can damage Man-Bat.
- Bat-Girl's Second Wind Skill can give her a second life but it does not reset between Man-Bat battles.
- Health Packs carry over between the three Man-Bat battles. So if you leave a battle with one Health Pack and fight the next Man-Bat, you'll still only have one Health Pack.
- With this in mind, consider fighting grunts on the street to earn additional Health Packs before the next Man-Bat battle. Just don't take any additional damage.
- Waynetech is the smallest rooftop battle arena which makes timely dodges more important. The small arena also allows you to deal free and consistent damage on a flying Man-Bat with Quick Ranged Attacks.
- Slain Man-Bats remain dead if you respawn and the Man-Bat that killed you seems to retain the same HP they had when you died.
- Killing any League Assassin will earn you one Health Pack.
Once you've defeated all three Man-Bats you'll have completed mission 8.1 - Dangerous Skies! While there's no need to return to the Belfry, if you do, you can collect a few Health Packs that'll help you survive Gotham Knights' final mission The Lazarus Pit.