Checklists
Walkthrough
Super Mario Bros. Wonder opens with Mario and the gang attending a cordial ceremony in the nearby Flower Kingdom. Unfortunately, the festivities are quickly disrupted by King Bowser and his minions, Kamek and Bowser Jr. As if crashing the party wasn't rude enough, King Bowser steals a Wonder Flower and merges with the Flower Castle, sending Prince Florian’s kingdom into chaos. Now it's up to Mario and friends to save the day!
In this Collectibles Walkthrough hub, you’ll find a complete list of all the courses in Super Mario Wonder and links to comprehensive guides that provide detailed instructions to help you complete each level and track down the various Collectibles and Secrets each course has to offer.
Super Mario Wonder Collectibles Walkthrough
Continue reading or click the links in the table below to learn more about a specific World in Super Mario Wonder:
Super Mario Wonder Collectibles Walkthrough | ||
---|---|---|
World Name | Total Wonder Seeds | Secret Exits |
World 1 - Pipe-Rock Plateau | 35 | 3 |
World 2 - Fluff-Puff Peaks | 30 | 1 |
World 3 - Shining Falls | 20 | 1 |
World 4 - Sunbaked Desert | 36 | 1 |
World 5 - Fungi Mines | 21 | 0 |
World 6 - Deep Magma Bog | 30 | 2 |
Hub World - Petal Isles | 34 | 0 |
Special World | 16 | 0 |
World 1 - Pipe-Rock Plateau
Pipe-Rock Plateau is the first World in Super Mario Bros. Wonder, and features rolling hills, vast plains, and gooey swamps. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 1 also features a Badge House in Pipe-Rock Plateau, as well as a single Poplin Shop.
World 1 - Pipe-Rock Plateau | |||
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Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Welcome to the Flower Kingdom! | 2 | Yes | No |
Piranha Plants on Parade | 3 | Yes | Yes |
Scram, Skedaddlers! | 2 | Yes | No |
Bulrush Coming Through | 3 | Yes | Yes |
Here Come the Hoppos | 2 | Yes | No |
Rolla Koopa Derby | 2 | Yes | No |
Swamp Pipe Crawl | 2 | Yes | No |
Angry Spikes and Sinkin' Pipes | 2 | Yes | No |
Bulrush Express | 3 | Yes | Yes |
Sproings in the Twilight Forest | 2 | Yes | No |
Cosmic Hoppos | 2 | Yes | No |
Pipe-Rock Plateau Palace | 1 | Yes | No |
Badge Challenge: Parachute Cap I | 1 | Yes | No |
Badge Challenge: Wall-Climb Jump I | 1 | Yes | No |
Expert Badge Challenge: Jet Run I | 1 | Yes | No |
KO Arena: Pipe-Rock Rumble | 1 | Yes | No |
Break Time! - Hurry, Hurry | 1 | No | No |
Break Time! - Wonder Token Tunes | 1 | No | No |
Break Time! - Pop Up, Hoppo! | 1 | No | No |
World 2 - Fluff-Puff Peaks
Fluff-Puff Peaks is the second World in Super Mario Bros. Wonder, and it's home to beautiful cloudscapes, mountain peaks, and frigid snowfields. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 2 also features a Fluff-Puff Peaks Cabin, as well as two Poplin Shops.
World 2 - Fluff-Puff Peaks | |||
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Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Outamaway Valley | 3 | Yes | Yes |
Pokipede Pass | 2 | Yes | No |
Condarts Away! | 2 | Yes | No |
Pole Block Passage | 2 | Yes | No |
Up 'n' Down with Puffy Lifts | 2 | Yes | No |
Jump! Jump! Jump! | 2 | Yes | No |
Countdown to Drop Down | 2 | Yes | No |
Fluff-Puff Peaks Flying Battleship | 1 | Yes | No |
Cruising with Linking Lifts | 2 | Yes | No |
Fluff-Puff Peaks Palace | 1 | Yes | No |
Badge Challenge: Wall-Climb Jump II | 1 | Yes | No |
Badge Challenge: Floating High Jump I | 1 | Yes | No |
Expert Badge Challenge: Spring Feet I | 1 | Yes | No |
KO Arena: Fluff-Puff Kerfuff | 1 | Yes | No |
Search Party: Puzzling Park | 1 | No | No |
Break Time!: Kick It, Outamaway | 1 | No | No |
Break Time!: Cloud Cover | 1 | No | No |
Break Time!: Zip-Go-Round | 1 | No | No |
World 3 - Shining Falls
Shining Falls is the third World in Super Mario Bros. Wonder and features a number of mystical trials among the stylized woods and glowing golden waters. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 3 also features a Master Poplin's House, as well as a single Poplin Shop. In place of a palace and World Boss, you'll instead find a Royal Seed Mansion at the top of the falls.
World 3 - Shining Falls | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
The Hoppycat Trial: Hop, Hop, and Awaaay | 2 | Yes | No |
The Anglefish Trial: Ready, Aim, Fly! | 2 | Yes | No |
The Midway Trial: Hop to It | 2 | Yes | No |
The Sharp Trial: Launch to Victory | 2 | Yes | No |
The Sugarstar Trial: Across the Night Sky | 2 | Yes | No |
The Final Trial: Zip Track Dash | 2 | Yes | No |
Badge Challenge: Crouching High Jump I | 1 | Yes | No |
Search Party: An Empty Park? | 1 | No | No |
Break Time!: Unreachable Treasure? | 1 | No | No |
Break Time!: Watery Wonder Tokens | 1 | No | No |
Break Time!: Timer-Switch Climb | 1 | No | No |
Break Time!: Timer-Switch Dash | 1 | No | No |
World 4 - Sunbaked Desert
Sunbaked Desert is the fourth World in Super Mario Bros. Wonder, and features dusty desert dunes, hidden caves, and puzzling ruins. Some levels even hide behind hazy desert mirages, or behind puzzles and secret entrances! Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 4 also features a Sunbaked Desert House, and two Poplin Shops (one of which is well hidden)!
World 4 - Sunbaked Desert | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Armads on the Roll | 2 | Yes | No |
The Desert Mystery | 2 | Yes | No |
Rolling-Ball Hall | 2 | Yes | No |
Ninji Jump Party | 2 | Yes | No |
Bloomps of the Desert Skies | 2 | Yes | No |
Valley Fulla Snootles | 2 | Yes | No |
Color-Switch Dungeon | 2 | Yes | No |
Secrets of Shova Mansion | 3 | Yes | Yes |
Flight of the Bloomps | 2 | Yes | No |
Sunbaked Desert Palace | 1 | Yes | No |
Badge Challenge: Parachute Cap II | 1 | Yes | No |
Badge Challenge: Crouching High Jump II | 1 | Yes | No |
Expert Badge Challenge: Invisibility I | 1 | Yes | No |
KO Arena: Sunbaked Skirmish | 1 | Yes | No |
Search Party: Pipe Park | 1 | No | No |
Break Time!: Treasure Vault | 1 | No | No |
Break Time!: Raise the Stage | 1 | No | No |
Break Time!: Revver Run | 1 | No | No |
Break Time!: Floating Wonder Tokens | 1 | No | No |
Break Time!: Bouncy Tunes | 1 | No | No |
Break Time!: Lights Out | 1 | No | No |
World 5 - Fungi Mines
Fungi Mines is the fifth World in Super Mario Bros. Wonder, and features gloomy woods and swamps, leading down into treacherous slimy ruins below the earth. Some levels even hide behind the thick forest fog! Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 5 also features a Loyal Poplin's House and a single Poplin Shop! In place of a palace and World Boss, you'll instead find an Operation Poplin Rescue deep within the mines past the ruins.
World 5 - Fungi Mines | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Upshroom Downshroom | 2 | Yes | No |
Taily's Toxic Pond | 2 | Yes | No |
Light-Switch Mansion | 2 | Yes | No |
Beware the Rifts | 2 | Yes | No |
An Uncharted Area: Wubba Ruins | 2 | Yes | No |
Another Uncharted Area: Swaying Ruins | 2 | Yes | No |
A Final Uncharted Area: Poison Ruins | 2 | Yes | No |
Badge Challenge - Grappling Vine I | 1 | Yes | No |
KO Arena - Fungi Funk | 1 | Yes | No |
Break Time! - Tumble House | 1 | No | No |
Break Time! - Trottin' Piranha Plants | 1 | No | No |
World 6 - Deep Magma Bog
Deep Magma Bog is the sixth World in Super Mario Bros. Wonder and dangerous caves and swamps alongside magma-filled caverns. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, World 6 also features four Poplin Observatories and a single Poplin Shop.
World 6 - Deep Magma Bog | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Where Rrrumbas Rule | 3 | Yes | Yes |
Raarghs in the Ruins | 2 | Yes | No |
Pull, Turn, Burn | 2 | Yes | No |
Deep Magma Bog Flying Battleship | 1 | Yes | No |
Hot-Hot-Hot! | 3 | Yes | Yes |
Wavy Ride through the Magma Tubes | 2 | Yes | No |
Dragon Boneyard | 2 | Yes | No |
Deep Magma Bog Palace | 1 | Yes | No |
Badge Challenge: Floating High Jump II | 1 | Yes | No |
Badge Challenge: Boosting Spin Jump II | 1 | Yes | No |
Badge Challenge: Grappling Vine II | 1 | Yes | No |
Expert Badge Challenge: Jet Run II | 1 | Yes | No |
Expert Badge Challenge: Invisibility II | 1 | Yes | No |
Expert Badge Challenge: Spring Feet II | 1 | Yes | No |
KO Arena: Magma Flare-Up | 1 | Yes | No |
Search Party: Item Park | 1 | No | No |
Break Time!: Hot-Hot Rocks | 1 | No | No |
Hub World - Petal Isles
Unlike other worlds, the Petal Isles exist as a hub world in Super Mario Bros. Wonder and feature a selection of aquatic caves, beaches, and more that connect to all six Worlds, as well as forming a ring around Bowser's new castle which can only be attempted after completing all six other Worlds. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main and side levels, the Petal Isles also features an Angler Poplin's House, as well as two Poplin Shops.
Hub World - Petal Isles | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Leaping Smackerel | 2 | Yes | No |
Robbird Cove | 2 | Yes | No |
Blewbird Roost | 2 | Yes | No |
Downpour Uproar | 2 | Yes | No |
Jewel-Block Cave | 2 | Yes | No |
Petal Isles Flying Battleship | 1 | Yes | No |
Gnawsher Lair | 2 | Yes | No |
Maw-Maw Mouthful | 2 | Yes | No |
Muncher Fields | 2 | Yes | No |
Badge Challenge: Dolphin Kick I | 1 | Yes | No |
Badge Challenge: Dolphin Kick II | 1 | Yes | No |
Badge Challenge: Boosting Spin Jump I | 1 | Yes | No |
KO Arena: Petal Meddle | 1 | Yes | No |
Wiggler Race: Swimming! | 1 | No | No |
Wiggler Race: Spelunking! | 1 | No | No |
Bowser's Castle | |||
Missile Meg Mayhem | 2 | Yes | No |
High-Voltage Gauntlet | 2 | Yes | No |
Evade the Seeker Bullet Bills! | 2 | Yes | No |
KnuckleFest Bowser's Blazing Beats | 2 | Yes | No |
The Final Battle! - Bowser's Rage Stage | 0 | No | No |
Special World
A returning secret feature in Super Mario Bros. Wonder, you can find secret warp points that are entrances to a Special World, and are full of the hardest challenges you'll face in a Super Mario game! These levels can be attempted in different orders depending on which secret entrance you uncover. Select a level below for tips on finding every big purple 10-Flower Coin, Wonder Seed, Secret Exit, and more!
In addition to several main levels, the Special World also features a Standee Shop that sells multiplayer Standees with no duplicate purchases!
Special World | |||
---|---|---|---|
Level Name | Wonder Seeds | Flower Coins | Secret Exit |
Pipe-Rock Plateau Special | 2 | Yes | No |
Fluff-Puff Peaks Special | 2 | Yes | No |
Shining Falls Special | 2 | Yes | No |
Sunbaked Desert Special | 2 | Yes | No |
Fungi Mines Special | 2 | Yes | No |
Deep Magma Bog Special | 2 | Yes | No |
Petal Isles Special | 2 | Yes | No |
The Semifinal Test | 2 | Yes | No |
The Final Test | 2 | Yes | No |
The Final-Final Test Badge Marathon | 1 | Yes | No |