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Game Features
Gameplay:
- Skullgirls offers a new state of the art anti-infinite combo system.?
- The game offers a diverse battle system that varies from 3v3 team fighting to head to head 1v1 battles. The balance is managed via a ratio system.
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- Skullgirls takes cues from many other fighting games such as MvC2 and Capcom vs SNK.?
- The game offers a very useful tutorial that gives an in depth view of the different aspects of playing a fighting game.
Soundtrack and art-style:
Skullgirls's intro cinematic
- The game's music was produced by famous music composer Michiru Yamane of Castlevania: Symphony of the Night fame
- The art style is heavily inspired by 20th century American cartoons (as can be seen in Peacock's design) and was created by artist Alex Ahad.
- The game features thousands of frames of hand drawn art.
Single player:
- Story mode consists of fighting consecutive enemies while learning about the game's lore and main plot.
- Arcade mode consists of fighting a slew of progressively harder A.I. opponents one after another to reach the top.
Versus:
- Local versus pits you head to head against a friend (or foe) on the same console.
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- Online ranked faces you with another opponent. The outcome of the match affects your overall online ranking
- Online unranked matches are online battles where the outcome does not affect your online ranking.
Training:
- The game offers a tutorial that is meant to introduce newcomers to the meta-game of fighting games and the basics of Skullgirls.
- The game offers a tutorial that is meant to introduce newcomers to the meta-game of fighting games and the basics of Skullgirls.
Source:?Skullgirls official website??|?Shoryuken.com's official Skullgirls wiki