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Birds of a Feather
Steps...
(1) Go outside and talk to Simon. (2) Take up position on the other side of the Silver Rush entrance. (3) Guard the Silver Rush entrance. (4) Report back to Gloria. (5) Deliver the package to a man at the designated location. (6) Report back to Gloria that the package has been delivered. (7) Talk to Jean-Baptiste to receive your next assignment. (8) Find Rose of Sharon Cassidy and get her to follow you. (9) Bring the Cassidy girl to Jean-Baptiste. (10) Return to the Silver Rush in Freeside and tell Jean-Baptiste that the Cassidy girl is dead. (11) Report to Gloria Van Graff for your next assignment. (12) Kill the remaining troops. (13) Report to Gloria Van Graff that all of the Legion troops are dead.
Important Items...
Revenge Note, Van Graff Package.
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Are you familiar with the Van Graffs? This crew can be found at Freeside, which is essentially the suburban area surrounding the New Vegas Strip. These guys have set up shop at a specific location in Freeside, a placed called the Silver Rush. If you've never been there before, you'll have to head there and be friendly with the Van Graffs to undertake and ultimately complete this somewhat-time consuming side quest. For starters, once outside, speak to the guard. Even though you may be hesitant to do so, hand over your weapons at the door. If you don't, you'll cause animosity with the Van Graffs right off the bat, which will force you into failure for this side quest. So definitely follow our instructions here. Then, once inside (if this is your first time here), stay put as the Van Graffs argue with a man who they end up pulverizing into smithereens. Now, you've got a bit of an idea of how the Van Graffs take care of their business.
Notice all of those weapons, explosives and everything else littering the storefront's various shelves and tables? The Van Graffs are weapons and equipment dealers in direct competition with the Gun Runners, located on Freeside's periphery. When you speak to their leader, a woman named Gloria Van Graff, you can learn about all sorts of things. She's pretty open about a lot of topics, so feel free to pick her brain about whatever you'd like. Ultimately, though, you should ask her about some freelance employment opportunities with her company, and she'll agree to take you on, and give you your very first assignment. You know the guy at the door who took your weapons when you came in? Well now, you'll be accompanying him at his post and helping him out a little bit.
Once outside, you'll be intercepted by the guard (Simon) who took your weapons earlier. He'll show you the ropes. You'll have to be outfitted with Van Graff weaponry and armor, but it should be adequate for this task, so no worries on that front (hell, if you're doing this early enough, that gear is probably stronger than what you currently have, though you won't get to keep it). You'll then get to stand guard, waiting for five separate visitors to come to the door. They should come in a certain order. The first man is a Drunk -- don't allow him admittance to the facility. The next two men are Gamblers. You can let them both in, but be sure to search them both for weapons first, even if they resist. The third man is a Gambler, but he's also a fraud. When you go to search him, he'll pull a weapon, so put a bullet in his head, and be sure to grab the Revenge Note off of his body thereafter. And finally, when the Kings' representative Pacer shows up (who you may know from another Side Quest ), chances are that will end in hostility as well.
Two dead isn't as big of a deal as you might think, however. With those five men dealt with in the ways described above, your task is done. You can now speak with Gloria back inside, who will commend you on a job well done. However, she's found a replacement for you at the front door with more experience (there's nothing you can do to avert this). Thankfully, she still has more work for you to undertake. There's a lucrative deal in the works between the Van Graffs and a wealthy buyer. However, this prospective buyer wants some samples first. That's where you come in. Gloria will hand over the Van Graff Package and ask you to deliver it to the man in question. Easy enough.
The man in question, for whatever strange reason, is standing in the middle of nowhere, in a location east of the New Vegas Strip and Freeside. This particular area will be marked on your map, and you can head over there posthaste. If you want an easier time getting over there, though, consider teleporting to a location nearby. Durable Dunn's Wrecked Caravan is probably the best place to quick-travel to. Either way, when you arrive, you'll find a shady-looking man known simply as the Strange Man, who you can hand over the package to. Listen to what he has to say, and then report your findings back to Gloria at the Silver Rush. Not surprisingly, she'll have another task for you to undertake, though she'll direct you to a person named Jean-Baptiste to learn more about this new job.
Jean-Baptiste should be standing directly in front of the equipment-laden table Gloria has been manning. When you speak to him, you'll find someone a little less kind (okay... a lot less kind) than Gloria was, and someone who is much colder, too. Jean-Baptiste doesn't agree with Gloria's assessment of you. Having done what's been asked of you so far, Jean-Baptiste promises that he has quite the job for you, but one that won't be so easy for you to complete. He wants you to go pick up someone named Cass for him, and bring her back to meet with him. There's no ifs, ands or buts about this one. Now, you should keep in mind something that's very important. The Cass he's talking about is none other than the Cass that you may have met already as one of your followers. And bringing her here and handing her over to Jean-Baptiste will result in her death... at least if you want to complete this side quest.
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If you have no problem with that, then bring Cass back to the Van Graff facility at the Silver Rush, hand her over to Jean-Baptiste, and watch her get disintegrated before your very eyes. If you don't have Cass yet, however, you'll need to go find her. She's always at the Mojave Outpost, which is an NCR-controlled facility at the far southwestern edge of the Mojave Wasteland. You'll need to go through some Side Quest motions to get her to join up with you if you haven't already. If you've already done so, however, simply bring her along with you back to the Van Graffs. Then, speak with Jean-Baptiste. If you choose to protect Cass, that's fine, but it will turn you permanently hostile with the Van Graffs, and this side quest won't be completed. So you'll have to be resigned to the fact that Cass is going to be killed if you want to see this side quest through to the end.
With your task completed for Jean-Baptiste, you'll have to revert back to dealing with Gloria for your fourth and final task on behalf of the Van Graff family. This last task is actually rather simple, though once again, you should know what you're getting into before you actually get into it. By speaking to Gloria, you'll learn that the Van Graffs have a big weapons deal going down, one that's associated with the package you delivered earlier. If you agree to help her on this deal, you'll be whisked away to an unknown warehouse location where the deal is supposed to go down. But here's the thing. The deal is with the Legion, but you're about to betray the Legion by shooting them all up at this location, thus siding with the NCR. If you're already associated with the NCR, then this is good for you, since it will earn you more fame from them. But if you're associated with the Legion or trying to earn their good will, this will damage that. So keep that in mind.
If you can accept all of that, then agree to go along with Gloria. Once whisked away to this secret warehouse, Gloria will simply tell you to "follow her lead" moving forward. That "lead" refers to the fact that she and her friends are about to pull guns on the Legion and gun them all down. Get involved in the fierce firefight that ensues, and put down the living Legion members who will disperse around the warehouse in an attempt to dig-in and fight back. Once they're all slain, you can then speak with Gloria once more. Once back at the Silver Rush (which will happen automatically), she'll openly explain just what happened back there. She'll then pay you and tell you there's no more work for you for the time being, though that might change in the future. And just like that, this side quest finally meets its conclusion.