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Ember Spirit
| ||
Strength | | 19 + 2.00 |
Agility | | 22 + 1.80 |
Intelligence | | 20 + 1.80 |
Ember Spirit?is an elusive melee Agility hero that can deal massive burst damage.
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Roles:?Carry - Nuker
Lore
Lost within the Wailing Mountains, the Fortress of Flares lay abandoned, its training halls empty, its courtyard covered in leaves and dust. Upon a dais in its sealed temple rests a topaz cauldron filled with ancient ash, remnants of a pyre for the warrior-poet Xin. For three generations, Xin taught his acolytes the Bonds of the Guardian Flame, a series of mantras to train the mind and body for the harsh realities beyond the fortress walls. However, in teaching a warrior's way he earned a warrior's rivals, and in his autumn Xin was bested and slain. His followers spread to the wind. Yet as years turned to centuries and followers to descendants, his teachings endured by subtle whisper and died. Touched by the teacher's lasting legacy, the Burning Celestial, inquisitive aspect of fire, cast himself to the Fortress of Flares and reignited the pyre ash. From these glowing embers emerged an image of Xin, wreathed in flame, his thoughtful countenance prepared to train and to teach, and to spread the fires of knowledge to all who seek guidance.
Abilities
Searing Chains | Hotkey: | Q | | |
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| Ability: | No Target | Duration: | 2/2/3/3 |
Affects: | Enemy Units | Damage Per Second: | 40/60/80/100 | |
Damage Type: | Magical | Unit Count: | 2 | |
Radius: | 400 | |||
Cooldown: | 14/12/10/8 | Mana: ? ?? | 110 |
Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
Xin's harshest lessons often employed the use of red-hot chains.
Sleight of Fist | Hotkey: | W | | |
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| Ability: | Point Target | Bonus Hero Damage: | 30/60/90/120 |
Affects: | Enemy Units | Attack Interval: | 0.2 | |
Damage Type: | Physical | Creep Damage Penalty: | 50% | |
Radius: | 250/350/450/550 | Cast Range: | 700 | |
Cooldown: | 30/22/14/6 | Mana: ? ? | 50 |
Ember Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes, and less damage to creeps.
The studied warrior must whip and weave through its enemies, burning each without pause.
Flame Guard | Hotkey: | E | | |
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| Ability: | No Target | Duration | 8/12/16/20 |
Affects: | Self, Enemy Units | Magic Absorb: | 50/200/350/500 | |
Damage Type: | Magical | Damage Per Second: | 30/40/50/60 | |
| Radius: | 400 | | |
Cooldown: | 35 | Mana: | 80/90/100/110 |
Ember Spirit surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
An enemy should never be allowed to approach without difficulty.
Activate Fire Remnant | Hotkey: | D | | |
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| Ability: | Point Target | Damage: | 100/150/200 |
Affects: | Enemy Units | Radius: | 450 | |
Damage Type: | Magical | | | |
Cooldown: | 0 | Mana: ? ? | 150 |
Select the Fire Remnant to arrive at.
With blazing speed does a spirit fly!
Fire Remnant | Hotkey: | R | | |
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| Ability: | Point Target | Max Charges: | 3 |
Remnant Cast Range: | 1500 | Charge Restore Time | 35 | |
Remnant Duration: | 45 | | ||
Cooldown: | 0 | Mana: | N/A |
Ember Spirit generates Fire Remnant charges every 35 seconds, with a max of 3 charges. Releasing a charge sends a Fire Remnant that runs to the target location at 2.5x Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit can dash out to his Remnants, exploding them for area of effect damage. The targeted Remnant will be arrived at last.
By the spirit's power are Xin's teachings spread anew.