Checklists
Dota 2 7.33c Update Patch Notes
The 7.33c Update for Dota 2 has arrived, bringing with it a number of Hero and Item updates, as well as general improvements to various gameplay mechanics.
This page acts as a comprehensive breakdown of the 7.33c Update for Dota 2, including a link to the full Patch Notes.
Looking for something specific? Click one of the links below to jump to...
General Updates
- Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero)
- Observer Ward experience bounty increased from 50+6/min to 70+8/min
- When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty)
- Tormentor Reflect now always affects attacking hero, regardless of distance
- Cleared multiple tree paths that led to dead ends and deceptive looking terrain
- Heroes bonus attribute points can now be skilled starting at level 6
- Universal Heroes damage per attribute increased from 0.6 to 0.7
Item Updates
- Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%
- Boots of Bearing
- Recipe cost increased from 1500 to 1700
- Bracer
- Damage bonus increased from 2/4 to 3/6
- Crimson Guard
- Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725
- Guard now costs 75 mana to activate
- Eternal Shroud
- Strength bonus increased from 12 to 14
- Shroud now also converts physical damage from spells to mana
- Faerie Fire
- Cost decreased from 70 to 65
- Pavise
- Now also blocks physical damage from spells
- Pipe of Insight
- Health Regen bonus decreased from 8.5 to 6
- Magic Resistance bonus decreased from 25% to 20%
- Barrier Mana Cost increased from 100 to 150
- Ring of Health
- Health Regen bonus decreased from 5.25 to 4.75
- Sentry Ward
- True Sight Radius increased from 900 to 1000
- Vanguard
- Health Regen bonus decreased from +5.5 to +4.75
- Damage Block (Melee heroes) decreased from 64 to 56
- Damage Block (Ranged heroes) decreased from 32 to 28
General Item Updates
- Duellist Gloves
- Boldness Attack Speed increased from 15 to 20
- Boldness Enemy hero search range increased from 900 to 1200
- Seeds of Serenity
- Now provides +3 Health Regen bonus
- Spark of Courage
- Courage Damage increased from 10 to 18
- Courage Armor increased from 5 to 7
- Trusty Shovel
- Dig Cooldown decreased from 50s to 40s
- Dragon Scale
- Afterburn Burn Damage increased from 18 to 22
- Eye of the Vizier
- Mana Regen bonus increased from +0.5 to +1.25
- Gossamer Cape
- Cooldown decreased from 5s to 4s
- Specialist's Array
- Crackshot now deals 20 bonus damage
- Crackshot now prioritizes heroes as secondary targets
- Vambrace
- Primary Attribute bonus decreased from +10 to +8
- Other Attributes bonus decreased from +5 to +4
- Vampire Fangs
- Spell Lifesteal increased from +6% to +10%
- Defiant Shell
- Armor bonus increased from +5 to +7
- Enchanted Quiver
- Attack Range bonus increased from +50 to +75
- Vindicator's Axe
- Attack Speed bonus increased from +30 to +35
- Ascetic's Cap
- Health Regen bonus increased from +15 to +20
- Endurance Duration increased from 4s to 5s
- Havoc Hammer
- Havoc Damage Strength multiplier increased from 1x to 1.5x
- Martyr's Plate
- Magic Resistance bonus increased from +20% to +25%
- Spell Prism
- All Attributes bonus decreased from +8 to +6
- Stormcrafter
- Movement Speed bonus increased from +30 to +35
Hero Updates
These Hero updates are listed in alphabetical order for ease of navigation:
Abaddon
- Base Damage decreased by 7 (Level 1 damage unchanged)
Alchemist
- Base Movement Speed decreased from 300 to 295
- Unstable Concoction
- Cooldown increased from 13s to 15s
- Greevil's Greed
- Base Bonus Gold decreased from +3 to +2
- Extra Bonus Gold decreased from +3 to +2
- Chemical Rage
- Bonus Movement Speed decreased from 40/50/60 to 20/40/60
- Talents
- Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2
Ancient Apparition
- Intelligence gain decreased from 3.4 to 3.1
Bane
- Base Damage decreased by 7 (Level 1 damage unchanged)
Batrider
- Base Damage decreased by 4 (Level 1 damage increased by 2)
Beastmaster
- Base Damage decreased by 9 (Level 1 damage decreased by 3)
- Call of the Wild Hawk
- Hawk Vision decreased from 750/800/850/900 to 600/700/800/900
Bounty Hunter
- Base Health Regen decreased from 1.25 to 0.75
- Track
- Cooldown increased from 4s to 6/5/4s
Brewmaster
- Base Damage decreased by 5 (Level 1 damage unchanged)
Broodmother
- Base Damage decreased by 6 (Level 1 damage unchanged)
Chaos Knight
- Base Strength increased from 22 to 24
- Chaos Bolt
- Minimum Damage increased from 60/90/120/150 to 90/120/150/180
- Chaos Strike
- Lifesteal from creeps increased from 50% to 60%
- Talents
- Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
- Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%
Chen
- Base Damage decreased by 5 (Level 1 damage unchanged)
Clockwerk
- Base Damage decreased by 4 (Level 1 damage increased by 2)
- Agility gain increased from 1.8 to 2.1
- Intelligence gain increased from 1.3 to 1.7
Crystal Maiden
- Crystal Nova
- Damage decreased from 130/170/210/260 to 110/160/210/260
Dark Seer
- Base Damage decreased by 6 (Level 1 damage unchanged)
Dark Willow
- Base Damage decreased by 4 (Level 1 damage increased by 2)
Dawnbreaker
- Luminosity
- Healing from creeps increased from 50% to 60%
Dazzle
- Base Damage decreased by 7 (Level 1 damage unchanged)
- Talents
- Level 10 Talent Attack Speed increased from +30 to +35
- Level 20 Talent Poison Touch DPS increased from +45 to +60
Death Prophet
- Crypt Swarm
- Damage increased from 85/160/235/310 to 85/165/245/325
- Silence
- Radius increased from 425 to 450
- Exorcism
- Duration increased from 35s to 40s
Doom
- Devour
- Bonus Gold decreased from 50/100/150/200 to 30/85/140/195
- Infernal Blade
- Aghanim's Shard bonus damage decreased from 150 to 125
Dragon Knight
- Base Movement Speed increased from 310 to 315
- Base Attack Time improved from 1.7s to 1.6s
Earthshaker
- Fissure
- Fissure Range increased from 1400 to 1600
- Enchant Totem
- Cast Point improved from 0.6s to 0.5s
- Aftershock
- Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s
- Echo Slam
- Echo Damage increased from 70/90/110 to 85/105/125
- Radius increased from 600 to 700
- Cooldown decreased from 150/130/110s to 130/120/110s
Enigma
- Midnight Pulse
- Cooldown decreased from 50/45/40/35s to 40/35/30/25s
Gyrocopter
- Base Movement Speed increased from 315 to 320
Hoodwink
- Acorn Shot
- Slow Duration increased from 0.35s to 0.45s
- Mana Cost decreased from 75/85/95/105 to 70/75/80/85
- Bushwhack
- Damage increased from 75/150/225/300 to 90/160/230/300
Huskar
- Base Strength increased from 20 to 23
Invoker
- Base Strength increased from 18 to 19
- Cold Snap
- Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s
- Freeze Duration increased from 0.3s to 0.4s
- Tornado
- Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600
- E.M.P.
- Aghanim's Shard Pull Speed increased from 100 to 175
- Chaos Meteor
- Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220
- Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45
Io
- Base Damage decreased by 3 (Level 1 damage increased by 2)
Keeper of the Light
- Blinding Light
- Damage decreased from 100/140/180/220 to 85/130/175/220
- Radius decreased from 500 to 425/450/475/500
- Cast Range rescaled from 500/550/600/650 to 400/500/600/700
- Cooldown increased from 22/20/18/16s to 25/22/19/16s
- Talents
- Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s
Legion Commander
- Strength gain decreased from 3.3 to 3.1
- Overwhelming Odds
- Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140
- Press the Attack
- Health Regen decreased from 30/40/50/60 to 24/36/48/60
Lifestealer
- Rage
- Cooldown decreased from 21/20/19/18s to 20/19/18/17s
- Ghoul Frenzy
- Movement Slow increased from 10/15/20/25% to 15/20/25/30%
- Infest
- Cooldown decreased from 100/75/50s to 80/65/50s
Lina
- Dragon Slave
- Damage increased from 85/160/235/310 to 85/165/245/325
- Light Strike Array
- Damage increased from 100/150/200/250 to 110/160/210/260
- Talents
- Level 15 Talent Light Strike Array Damage increased from +130 to +150
- Level 15 Talent Health increased from +250 to +275
Lion
- Base Intelligence increased from 18 to 20
- Earth Spike
- Cooldown decreased from 12s to 11s
- Damage increased from 100/160/220/280 to 105/170/235/300
- Mana Drain
- Aghanim's Shard Magic Resistance increased from 50% to 80%
Lone Druid
- Base Damage decreased by 3 (Level 1 damage increased by 2)
Lycan
- Base Damage decreased by 4 (Level 1 damage increased by 2)
Magnus
- Base Damage decreased by 8 (Level 1 damage decreased by 2)
Marci
- Base Damage decreased by 8 (Level 1 damage decreased by 2)
Mars
- Spear of Mars
- Cooldown decreased from 15/14/13/12s to 14/13/12/11s
- Aghanim's Shard Damage per second increased from 35 to 40
- God's Rebuke
- Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25
Medusa
- Mystic Snake
- Cooldown increased from 10s to 13/12/11/10s
- Mana Shield
- Level 2 now can be learned on level 1 instead of level 3
- Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6
- Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200
Mirana
- Base Damage decreased by 11 (Level 1 damage decreased by 4)
Naga Siren
- Talents
- Level 15 Talent Mirror Image Damage decreased from +13% to +10%
Nature's Prophet
- Teleportation
- Cooldown decreased from 65/55/45/35s to 60/50/40/30s
- Max Stacks increased from 3/6/9/12 to 6/8/10/12
- Wrath of Nature
- Damage increased from 105/145/185 to 120/155/190
Nyx Assassin
- Base Damage decreased by 6 (Level 1 damage unchanged)
- Talents
- Level 10 Talent Spell Amplification decreased from +8% to +6%
Oracle
- Fortune's End
- Cooldown increased from 15/12/9/6s to 18/14/10/6s
- Fate's Edict
- Mana Cost increased from 80/90/100/110 to 95/100/105/110
Pangolier
- Base Damage decreased by 10 (Level 1 damage decreased by 4)
- Swashbuckle
- Dash Range decreased from 850 to 550/650/750/850
- Lucky Shot
- Chance increased from 15% to 17%
Phantom Lancer
- Spirit Lance
- Cooldown increased from 7s to 10/9/8/7s
Phoenix
- Base Damage decreased by 5 (Level 1 damage unchanged)
Primal Beast
- Intelligence gain increased from 1.4 to 1.7
- Uproar
- Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5
- Pulverize
- Hit Damage increased from 100/150/200 to 125/175/225
- Talents
- Level 20 Talent Uproar Armor Per Stack increased from +4 to +6
Razor
- Agility gain increased from 2.6 to 2.8
- Base Armor increased by 1
- Storm Surge
- Bonus Speed increased from 6/12/18/24% to 10/15/20/25%
Riki
- Base Armor decreased by 1
- Smoke Screen
- Aghanim's Shard Armor Reduction decreased from 6 to 5
- Blink Strike
- Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s
Sand King
- Base Damage decreased by 6 (Level 1 damage unchanged)
Shadow Fiend
- Talents
- Level 15 Talent Shadowraze Damage increased from +100 to +115
Silencer
- Glaives of Wisdom
- Mana Cost increased from 15 to 20
Skywrath Mage
- Base Intelligence decreased from 25 to 23
Slark
- Pounce
- Aghanim's Scepter Distance decreased from 1100 to 1000
Snapfire
- Base Damage decreased by 4 (Level 1 damage increased by 2)
Sniper
- Take Aim
- Now provides +200 attack range when active
Spirit Breaker
- Strength gain increased from 3.0 to 3.3
- Charge of Darkness
- Mana Cost decreased from 120 to 100
- Can no longer target debuff immune enemies without Aghanim's Scepter
- Bulldoze
- Status Resistance increased from 35/45/55/65% to 40/50/60/70%
- Greater Bash
- Cooldown decreased from 1.5s to 1.2s
- Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%
- Nether Strike
- Cooldown decreased from 90/70/50s to 70/50/30s
Techies
- Base Damage decreased by 6 (Level 1 damage unchanged)
Templar Assassin
- Base Movement Speed increased from 305 to 310
- Meld
- Damage increased from 80/120/160/200 to 80/130/180/230
Terrorblade
- Sunder
- Can no longer target debuff immune enemies
Timbersaw
- Base Damage decreased by 3 (Level 1 damage increased by 3)
Underlord
- Fiend's Gate
- Mana Cost increased from 100 to 200
- Talents
- Level 10 Talent Firestorm Radius decreased from +100 to +75
- Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s
Vengeful Spirit
- Base Damage decreased by 3 (Level 1 damage increased by 3)
Venomancer
- Base Damage decreased by 10 (Level 1 damage decreased by 4)
Visage
- Base Damage decreased by 3 (Level 1 damage increased by 2)
Void Spirit
- Base Damage decreased by 11 (Level 1 damage decreased by 5)
- Aether Remnant
- Damage decreased from 80/130/180/230 to 70/120/170/220
- Resonant Pulse
- Damage decreased from 60/110/160/210 to 60/105/150/195
- Talents
- Level 10 Talent Mana Regen decreased from +1.75 to +1.5
- Level 25 Talent Astral Step Crit decreased from 160% to 140%
Windranger
- Base Damage decreased by 6 (Level 1 damage unchanged)
Winter Wyvern
- Base Damage decreased by 1 (Level 1 increased by 4)
Wraith King
- Vampiric Spirit
- Lifesteal from creeps increased from 50% to 60%
Zeus
- Arc Lightning
- Mana Cost decreased from 80/85/90/95 to 75/80/85/90
- Thundergod's Wrath
- Damage increased from 300/425/550 to 350/475/600
- Talents
- Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s
- Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Dota 2 websites blog post.