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Ambra
Name | Shield | Health | Faction |
---|---|---|---|
Ambra | 300 | 920 - 1505 | Jennerit |
Attributes | ||
---|---|---|
Versatile | Healer | Complex |
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Tips and Tricks
Ambra is both a healing and melee class Battleborn. All of her attacks must be used in close quarters. Her Staff of Radiance drains health from a single enemy in close range, but will overheat after a few seconds of siphoning health. To release heat, use the alternate melee attack of the staff.
When it comes to gear for Ambra, use items that increases the amount of health she can receive, increase her shields, and reduce the cooldown time of her skills.
Unlock Methods
Rank Unlock | Challenge Unlock |
---|---|
Command Rank 14 | Win 5 matches as a Jennerit character. |
Weapon and Abilities
Passive | Weapon | Talent |
---|---|---|
Flame Shield | Staff of Radiance | Scorching Strikes |
When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 300 Overshield. | Ambra's Staff of Radiance drains health from a targeting enemy, returning 30% of the damage dealt to herself and generating Heat. | Ambra unleashing a series of melee strikes, spending Heat to do up to 100% extra damage per hit. |
Skills
Skill 1 | Skill 2 | Ultimate |
---|---|---|
Sunspot | Solar Wind | Extinction Event |
Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. 12 second cooldown. | Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. 18 second cooldown. | Calls down a meteor at a targeted location, dealing 334 damage and leaving a scorching area of effect, dealing 20 damage over 5 seconds. 60 second cooldown. |
Helix
Blessing of the Empress | Lvl | Fire and Brimstone |
---|---|---|
Sunspotter | 1 | Illumination |
Enemies damage by a sunspot take increased damage for a short time. +16% Damage over 4 seconds. | Solar Wind catches enemies on fire, doing damage over time. +121 Damage over 3 seconds. | |
Blessing of the Sun | 2 | Solar Burst |
Increases Sunspot's healing over time. +30% Health Regeneration per Second. | Sunspots explode when triggered by nearby enemies, dealing damage based upon the health remaining to the Sunspot. Up to +200 Damage. | |
Ceremonial Sacrifice | 3 | Blood Drive |
Ambra's Staff of Radiance can be used to transfer health to a targeted ally at the cost of her own life force. Health cost is -30% of healing done. | Increases the amount of life stolen from enemies through Ambra's Staff of Radiance. +15% Life Steal. | |
Radiant Gale | 4 | Searing Wind |
Enemies hit by Solar Wind are blown away, being repeatedly pushed back. | Solar Wind deals more damage, the closer Ambra is to her target. Up to 100% Damage | |
Cauterization | 5 | Flame Burst |
Ambra gains increased speed when her Flame Shield is active. +30% Movement Speed. | Ambra's Flame Shield explodes on expiry, damaging nearby enemies. +134 Damage | |
Agile Anomaly | 6 | Solar Storm |
Sunspots can reveal enemies and have increased range. +50% Area of Effect Radius. | Decreases Solar Wind's cooldown time. -20% Cooldown Time. | |
Flame Staff | 7 | Radiant Spear |
The extra damage that Ambra's Scorching Strikes does through the expenditure of Heat is gained as health. +100% Life Steal. | Transforms Ambra's Staff of Radiance into a spear, capable of releasing all of its built up Heat in a singular, devastating impact. | |
Bask in the Light | 8 | Fan The Flames |
Lower Sunspot's cooldown. -20% Cooldown Time. | Increases the health of Ambra's Sunspots. +50% Sunspot Health. | |
Howling Wind | 9 | Sweltering Wind |
Increases Solar Wind's area of effect. +40% Area of Effect Radius. | Increases Solar Wind's damage. +15% Damage. | |
Impact Crater | 10 | World's End |
On impact, Extinction Event stuns nearby enemies. +2 Seconds Stun Duration. | Extinction Event's smoldering remains last longer. +3 Seconds Duration. |
Helix Mutations
Helix mutations are unlocked at character ranks 3, 5, 7, 9, and 12. They will become a third option for one of the ten Helix Ranks.
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Name | Unlock | Helix | Description |
---|---|---|---|
Soothing Sunlight | Rank 3 | Rank 2 | Sunspots provide a burst of healing when picked up by allies, based upon the health remaining to the Sunspot. Up to +187 Healing |
Radiant Halberd | Rank 5 | Rank 7 | When Heated, Ambra’s Staff of Radiance transforms into a halberd that fires condensed Heat in the form of explosive minor-novas. |
Stellar Ritual | Rank?? | Rank 3 | Ambra’s Staff of Radiance can be used to fuel a Sunspot, strengthening and replenishing its health. +150 Sunspot Efficiency, +100 Health per Second |
Ritual of Repulsion | Rank?? | Rank 4 | Replaces Solar Wind’s directed channel with two slams to the ground with Ambra’s staff. Enemies all around Ambra are pushed back with each slam. |
Solar Anomaly | Rank?? | Rank 6 | Increases the number of simultaneous active Sunspots. +1 Sunspot |
Lore Challenges
Name | Description |
---|---|
Order of the Sustaining Mother | Heal yourself for 24,000 health using the Staff of Radiance's health drain ability. |
Staff of the Silent Sisters | Deal 28,000 damage with Scorching Strikes. |
The Winds of Change | Kill 500 enemies with Solar Wind. |
Cleansing Fire | Heal teammates for 50,000 damage. |
I Command the Very Stars | Deal 60,000 damage with Extinction Event. |