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Change of Plans
Change of Plans is the sixth and final memory in Sequence 07. Evie teams up with Henry Green to find the location of the Piece of Eden.
Video Walkthrough
Rewards | 100% Sync Objectives | |
1,200(P) | 600(XP) | Use Henry's distraction twice Kill the guards using hanging barrels twice |
Purple Vengeance Schematic |
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You'll begin this mission with Henry as your backup. He's not much of a fighter, so keep that in mind for later in the mission. For now, focus on your objective of getting the plans from the Templars in this large area.
Find the Documents
As you start on the rooftops, use Eagle Vision to locate the several snipers that are patrolling the rooftops. Make sure you take them out first before planning your next move.
Side Objective: Use Henry's distraction twice.
Look for Henry on a nearby rooftop and talk to him. You'll be able to summon him to distract the guards below on your command. Get into position by hopping into a nearby haystack and using his distraction on a guard as you do. He'll run through the area and hopefully make some noise before throwing a smoke bomb, allowing you to slip out and check the chest. Have him preform another one of these distractions anywhere else to fulfill the objective.
Look for Henry on a nearby rooftop and talk to him. You'll be able to summon him to distract the guards below on your command. Get into position by hopping into a nearby haystack and using his distraction on a guard as you do. He'll run through the area and hopefully make some noise before throwing a smoke bomb, allowing you to slip out and check the chest. Have him preform another one of these distractions anywhere else to fulfill the objective.
The first box doesn't have the plans, but it does have a schematic for Upgraded Throwing Knife 3 - which is pretty handy.
Move on to the next chest, which isn't too far away. Look again for any snipers first before taking stock of the guards. The box is in the second story of a house, and the inside is largely unguarded. Just hop through the second story window on the inner side and quietly take out the guard, then help yourself to the chest.
The last chest is in another building that also has plenty of guards again. You can use Henry here if you'd like to lure them away from the building as you enter through the second story window on either side. The chest itself is on the first floor, and there's a guard on the second floor, with more near the doors outside.
Kidnap a Templar
Seems the plans aren't in any of the chests, which means you'll need to improvise. Look for an isolated thug to kidnap, like a Templar in a top story window near where you started, or a sniper, or a lone thug in an alley. Once you kidnap them, interrogate them to learn Henry went and got himself kidnapped (of course). Change of plans!
Find and Free Henry
Head to the map marker to find his last known position along a garden path leading to the street. Some kids will be nearby you can talk to who ill point you in the right direction - taken off in a carriage. Thus begins a long detective game of you following the wobbly cart tracks that take off down the street, and run through a crazy amount of debris. This path goes on a long time, so feel free to grab a carriage unless you'd rather run the distance.
When you finally come upon the real crashed carriage, you'll be near an outdoor market. You can question a bunch of witnesses, but watch for the many templars lurking in the market. Lure them over with whistles to take them out one by one, then get? the info from the patrons.
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They'll point you in the direction of a nearby church, so hang around the sides of it to find the other side where you'll find even more guards, and one last witness who points you in the direction of an underground entrance. As you move into the sewers, be on the alert for the lone patrolling thugs in the sewers, until you come to an open area where Henry is being held.
Side Objective: Kill two sets of guards using hanging barrels
There's only a very few places where you can fulfill this objective, starting with the men surrounding Henry. Throw a knife above before you alert them to bag the first set of Templars - the next set of barrels will come later.
There's only a very few places where you can fulfill this objective, starting with the men surrounding Henry. Throw a knife above before you alert them to bag the first set of Templars - the next set of barrels will come later.
Clean up the Templars harrassing Henry and free him. He's mostly fine - but again, not the best fighter.
Escort Henry Out of the Area
As you might have guessed, you'll need to make sure Henry makes it out alive. You'll also need to be prepared for hordes of Templars waiting for you as you make your escape. Exit the sewer and kill the group who waits further down the tunnel.
As you exit the sewer into a large enclosed market, look above the main stairway to a group of Templars lying in wait - and more importantly, the hanging barrels lying above. Be quick and stealthy to cut the barrels before they notice you or Henry and move out of range.
You'll need to move along with Henry through the enclosed markets as more and more Templars start joining the fight. Luckily there should be Rooks nearby to call to your aid. Above all, keep close to Henry as he is really terrible at fighting and won't last long on his own. Support him with your tools and Smoke bombs, and watch for ambushes. As you move into the second enclosed market, look to the roof to find a sniper taking shots at you, but be sure to kill her quick and get back to Henry before he gets into more trouble.
Eventually Henry will make a break from the market and leave the Templars behind. Cover his escape and meet up with him to finish the mission.