Summary
The goal is to fight against a virtual opponent and beat him. There are 9 levels of ascending difficulty. Once the energy of your opponent decreases to zero, you will go on to the next level. The game is over if your energy is depleted. The faster you beat your opponent with the most amount of energy remaining, the higher your score. Each move and successful strike against your opponent is accompanied by auditory feedback. Your opponent's strikes against you generate a different sound. You have a wide range of actions: three types of kicks to different parts of the opponent's body, as well as three different types of punches. Moreover, you can block or avoid some opponent's strokes and move left or right.
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