None of these five is any good. You've got Lumberjack Trials, which uses a weird combination of Wii Remote targeting and Nunchuk shaking to have you throw axes at bouncing targets while banjo music plays in the background. It's a chore to try to control, and not any fun.
You've got Pizza Jungle Delivery, which has the funny premise of four pizza delivery boys being chased through a rain forest by a tribe of irate natives, but ridiculously employs the old double-waggle control scheme of constantly shaking the Remote and Nunchuk up and down, up and down. Tiresome.
You've got RC Buggy Madness, which reminds me of an old web browser game I once programmed for a beginner's Flash class in college. It controls about like a first-year student's best effort would, and is painfully slow as you scoot your little car around collecting batteries.
You've got Templar Bashing, which might have made the cut as a single mini-game included in a Mario Party sequel -- you control a medieval knight knocking a giant mace around in circles, and your opponents must either leap to avoid it or try to knock it back toward you themselves. It's decent, but thin on replay value.
And, lastly, you've got Whirling Rangers. Which is so visually convoluted you won't have any idea what's going on at all. It's a bit like Tempest, in that you're controlling a spaceship spinning around the inner circumference of a cylinder and blasting things coming at you -- but it's twisting and gyrating constantly, and you'll never really know what's happening until your ship's exploded and you're staring at the Game Over screen.